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Vol. 6, No. 1, January 2009, MultiMedia

VIDEO GAME REVIEW: Mortal Kombat vs DC Universe

By Joe Legato   Mon, Dec 29, 2008

Playstation 3, Xbox 360

VIDEO GAME REVIEW: Mortal Kombat vs DC Universe
I never thought I’d see the day when Batman would kill his opponent in a Mortal Kombat game.

Midway Games brings just that to Mortal Kombat fans with the much-anticipated Mortal Kombat vs DC Universe. The premise of the game can be inferred by the title: the Mortal Kombat and DC Universe worlds collide, and the fighting begins.

The bad guy is Dark Khan, a combination of the main villain in each respective universe, but the characters of each world don’t know this and are blinded by dark rage. The Kombat characters band together and the heroes and villains of DC team up; the result is the ultimate battle.

Mortal Kombat vs DC Universe applies many of the features exclusive to the Mortal Kombat franchise to the DC Universe. Players will be excited to hear familiar phrases such as “Fight!” and “Finish him!” while playing with comic book faces like Lex Luthor and Catwoman. Even the “Test Your Might” mode returns as players are given the ability to crash each other’s characters through a series of walls.

The game also adds a few new attributes for a unique fighting game. During battle, for example, fighting doesn’t just come in the classic style players are used to. Players can now also battle close-up hand-to-hand, in mid-air freefall, or in a powered-up offensive rage mode.

The coolest part of Mortal Kombat vs DC Universe is the array of characters and environments. Where else could you have Raiden battle Superman in hell, or watch Sub-Zero duke it out with the Flash in a Metropolitan combat arena? Setting up these dream matches is just some of the fun you can have. You don’t even have to pick battles between characters from different worlds.

And you may want to take advantage of the fact that you can finally make Batman finish off that pesky Joker.

By Joe Legato

Joe Legato

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